January 21, 2019

Mortal Kombat 11 Frame Data

This section of the website is dedicated to the MK11 Frame Data.

Choose your destiny:
[ MK11 Patch 1.01 Frame Data ]
[ Pre-order Beta Build Frame Data ]
[ January Reveal Build Frame Data ]

MK11 Terminology

NotationTerminologyNotationTerminologyNotationTerminology
1Front Punch FForwardHHigh
2Back PunchBBackMMid
3Front KickUUpLLow
4Back KickDDownOHOverhead
xx or ~ Special CancelJ / NJJump / Neutral JumpUBUnblockable
AMPAmplifySOStamina Offensive BarSDStamina Defensive Bar
SHShort HopPBPerfect Block /
Flawless Block
dashdash
KBKrushing BlowfabFatal Blow.Has a gap

MK11 Combo Notation

NotationPlayStation 4Xbox OneSwitch
1SquareXY
2TriangleYX
3XAB
4CircleBA
ThrowL1LBL
Stance DanceL2LTZL
Interactable / AmplifyR1RBR
BlockR2RTZR

Note: Special thanks to Eddy Wang, JTCircus and iamShorteh for collecting data, and for testing.
The Fatal Gaming Frame Data project is hosted and made possible by iamShorteh.